Image Album Number Subject Description Teams Rarity Type
Merfolk Salvaging GEN-C1 Merfolk Salvaging

Choose 2 Equipment in your discard pile. You may put them in play equipped or into your hand.

Atlantean Common Event
Ivantra, Inquisitive Daughter GEN-S1 Ivantra, Inquisitive Daughter

If all of your Divisions are in your Empire, this Division may move to any Territory in your Empire instead of its printed directions.

Atlantean Starter Commander
Great Library - Fortress GEN-P1 Great Library - Fortress

%Expend:% Gain 3 Food and 4 Gold. <> When one of your Divisions is attacked, choose one of your defenders. That Unit gains +2 health this battle.

Atlantean Promotional Territory
Satrus, Atlantean Crier GEN-S2 Satrus, Atlantean Crier

When one of your Equipment in this Division is destroyed, you may draw a card.

Atlantean Starter Commander
Tidal Wave GEN-C2 Tidal Wave

Until the end of this turn's Invade Step, each of your Divisions is considered to be "in your Empire" for your card effects.

Atlantean Common Event
Great Pyramid - Fortress GEN-P2 Great Pyramid - Fortress

%Expend:% Gain 4 Food and 3 Gold. <> %Discard a card from your hand:% Your next Egyptian Unit played this turn costs -3 Food or -3 Gold, to a minimum of 1. Use only during the Reinforce Step and only once per turn.

Egyptian Promotional Territory
Varyn, Ardent Leader GEN-S3 Varyn, Ardent Leader

At the start of the first turn, search your deck for 2 Equipment and put them into your hand.

Atlantean Starter Commander
Undersea Eruption GEN-C3 Undersea Eruption

Raze one of your Territories to deal 3 damage to each Unit in that Territory.

Atlantean Common Event
Shogun's Tower - Fortress GEN-P3 Shogun's Tower - Fortress

%Expend:% Gain 3 Food and 4 Gold. <> At the start of each turn, choose one of your Divisions. While that Division is attacking that turn, your attack total is +X. X = the total base attack of all expended Units in that Division.

Japanese Promotional Territory
Wail of the Deep GEN-C4 Wail of the Deep

Choose any number of opposing Divisions in your Empire. Your opponent may discard 2 cards from his or her hand for each Division chosen, otherwise that Division cannot move this turn.

Atlantean Common Event
Coral Reef GEN-S4 Coral Reef

%Expend:% Gain 1 Food. <> When this Territory is razed, opposing Divisions that razed this Territory cannot move until the end of the next turn.

Atlantean Starter Territory
Valhalla - Fortress GEN-P4 Valhalla - Fortress

%Expend:% Gain 4 Food and 3 Gold. <> While attacking, your attack total is +2.

Norse Promotional Territory
Charge Prod GEN-C5 Charge Prod

While the equipped Unit battles, it gains +4 health and your attack total is -1.

Atlantean Common Item
Crystal Mine GEN-S5 Crystal Mine

%Expend:% Gain 1 Gold. <> When this Territory is razed, you may put an Equipment in your discard pile into your hand.

Atlantean Starter Territory
Crystal Pool GEN-S6 Crystal Pool

%Expend:% Gain 1 Gold.

Atlantean Starter Territory
Circlet of Protection GEN-C6 Circlet of Protection

While the equipped Unit battles, your and your opponent's attack totals are -X. X = the equipped Unit's base attack.

Atlantean Common Item
Fountain of Life GEN-S7 Fountain of Life

%Expend:% Gain 1 Food.

Atlantean Starter Territory
Crystal Javelin GEN-C7 Crystal Javelin

Equipped Unit gains "%Expend:% Put an Equipment in your discard pile into your hand."

Atlantean Common Item
Great Library - Fortress GEN-S8 Great Library - Fortress

%Expend:% Gain 3 Food and 4 Gold. <> When one of your Divisions is attacked, choose one of your defenders. That Unit gains +2 health this battle.

Atlantean Starter Territory
Dagger of Atlantis GEN-C8 Dagger of Atlantis

When an opposing effect chooses a Unit you control in your Empire, you may pay that Event's cost to chose another Unit you control instead . Use only once per turn .

Atlantean Common Item
Fishing Net GEN-C9 Fishing Net

When the equipped Unit is chosen by an opposing effect, you may cancel that effect on the equipped Unit by expending it.

Atlantean Common Item
Royal Farm GEN-S9 Royal Farm

%Expend:% Gain 2 Food.

Atlantean Starter Territory
Plato's Myth GEN-C10 Plato's Myth

%Expend, return a Merfolk you control to its owner's hand:% Draw 2 cards .

Atlantean Common Item
Sven's Treasure Trove GEN-S10 Sven's Treasure Trove

%Expend:% Gain 3 Gold.

Atlantean Starter Territory
Lagoon Serpent GEN-C11 Lagoon Serpent

%Expend:% Choose an Equipment in play and return it to its owner's hand .

Atlantean Common Unit
Underwater Forest GEN-S11 Underwater Forest

%Expend:% Gain 1 Food and 1 Gold.

Atlantean Starter Territory
Merfolk Innocent GEN-C12 Merfolk Innocent

Atlantean Common Unit
Underwater Hatchery GEN-S12 Underwater Hatchery

%Expend:% Gain 1 Food. <> When this Territory is razed, draw two cards.

Atlantean Starter Territory
Merfolk Saboteur GEN-C13 Merfolk Saboteur

%Expend:% If you control only Merfolk, choose an opposing Equipment and destroy it. If you do, choose an an Equipment in your discard pile and put it at the bottom of your deck.

Atlantean Common Unit
Ambush GEN-S13 Ambush

Choose one of your Divisions in your Empire. Search your deck for a Merfolk and put it in play into that Division.

Atlantean Starter Event
Poseidon's Aid GEN-S14 Poseidon's Aid

Your Territories gain +3 strength this turn.

Atlantean Starter Event
Water Salamander GEN-C14 Water Salamander

While this Unit battles in your Empire, your attack total is +2.

Atlantean Common Unit
Water Sprite GEN-C15 Water Sprite

Atlantean Common Unit
Torrential Rain GEN-S15 Torrential Rain

Choose any number of opposing Divisions in your Empire. Those Divisions can only move once this turn.

Atlantean Starter Event
Undertow GEN-S16 Undertow

Shuffle your hand into your deck to draw the same number of cards.

Atlantean Starter Event
Dispel GEN-C16 Dispel

Opposing effects cannot modify your attack total this turn.

Egyptian Common Event
Eunuch's Luck GEN-C17 Eunuch's Luck

Your attack total is +X this battle. X = the number of Servants you control.

Egyptian Common Event
Coral Sword GEN-S17 Coral Sword

While the equipped Unit battles, your attack total is +1. While equipped to a non-Merfolk Melee Unit, your attack total is +3 instead.

Atlantean Starter Item
Crystal Double Blade GEN-S18 Crystal Double Blade

While the equipped Unit battles, your attack total is +4.

Atlantean Starter Item
Reversal of Fortune GEN-C18 Reversal of Fortune

Choose any number of Units in your discard pile and shuffle them into your deck.

Egyptian Common Event
Book of the Dead GEN-C19 Book of the Dead

%Destroy /Book of the Dead/:% Choose 2 Units in your discard pile and put them in play into this Division. Destroy all Units in this Division at the start of the Reinforce Step. Use only if this Division is in your Empire.

Egyptian Common Item
Crystal Staff GEN-S19 Crystal Staff

While the equipped Unit battles, your opponent's attack total is -3.

Atlantean Starter Item
Golden Ticket GEN-C20 Golden Ticket

%Expend:% Your attack total is +X. X = half the number of Servants you control, rounded down.

Egyptian Common Item
Laser Trident GEN-S20 Laser Trident

Equipped Unit gains the Ranged trait. <> While the equipped Unit battles, your attack total is +2.

Atlantean Starter Item
Leviathan's Tooth GEN-S21 Leviathan's Tooth

Units played into this Division cost -1 Food, to a minimum of 1.

Atlantean Starter Item
Pouch of Sand GEN-C21 Pouch of Sand

Equipped Unit gains, "%Expend:% Choose an opposing Melee Unit in this battle that has a total base cost less than this Unit and expend it. Use only during the Invade Step."

Egyptian Common Item
Atlantean Servant GEN-C22 Atlantean Servant

When this Unit is destroyed, you may return it to your hand instead. Use only if your opponent's Fortress is Atlantean.

Egyptian Common Unit
Spear Gun GEN-S22 Spear Gun

Equipped Unit gains the Ranged trait. <> While the equipped Unit battles, it gains +2 health.

Atlantean Starter Item
Demonic Mummy GEN-C23 Demonic Mummy

%Choose a Unit in your discard pile and remove it from the game:% Your attack total is +2 while this Unit battles this turn. Use only at the start of the Invade Step.

Egyptian Common Unit
Caiman GEN-S23 Caiman

While this Unit battles in your Empire, it gains +1 health.

Atlantean Starter Unit
Cenna, Atlantean Outfitter GEN-S24 Cenna, Atlantean Outfitter

You may equip your other Merfolk in opposing territories.

Atlantean Starter Unit
Diamond Scarab GEN-C24 Diamond Scarab

Your Scarabs cannot be chosen by opposing Events.

Egyptian Common Unit
Experienced Servant GEN-C25 Experienced Servant

While this Unit is in /Sarah, First Servant/'s Division, it gains + 1 health .

Egyptian Common Unit
Giant Frog GEN-S25 Giant Frog

Atlantean Starter Unit
Komodo Dragon GEN-S26 Komodo Dragon

While this Unit battles in your Empire, your attack total is +1.

Atlantean Starter Unit
Japanese Servant GEN-C26 Japanese Servant

When this Unit is destroyed, you may return it to your hand instead. Use only if your opponent's Fortress is Japanese .

Egyptian Common Unit
Minion of Isis GEN-C27 Minion of Isis

%Expend, discard the top card of your deck:% Choose a Zealot or Servant you control and put it into a different one of your Divisions.

Egyptian Common Unit
Manta Ray GEN-S27 Manta Ray

Atlantean Starter Unit
Norse Servant GEN-C28 Norse Servant

When this Unit is destroyed, you may return it to your hand instead. Use only if your opponent's Fortress is Norse.

Egyptian Common Unit
Merfolk Infiltrator GEN-S28 Merfolk Infiltrator

%Expend:% If you control only Merfolk, draw a card and choose an Equipment in your discard. Put that card into your hand.

Atlantean Starter Unit
Merfolk Spearman GEN-S29 Merfolk Spearman

Atlantean Starter Unit
Scarab Wall GEN-C29 Scarab Wall

%Expend:% The next Scarab you play this turn costs -X Gold, to a minimum of 1. X = the number of Scarabs you control. Use only during the Reinforce Step.

Egyptian Common Unit
Sea Dragon GEN-S30 Sea Dragon

While this Unit battles, it gains +X health. X= the number of other Beasts in this Division.

Atlantean Starter Unit
Taskmaster GEN-C30 Taskmaster

%Expend, choose a Servant you control and destroy it:% Search your deck for /Scales of Judgment/ and put it into your hand.

Egyptian Common Unit
Water Elementalist GEN-S31 Water Elementalist

%Expend:% Choose an attacked Division. If that Division has only Merfolk, shift it to any Territory in your Empire if there are no Divisions in that Territory.

Atlantean Starter Unit
Worshipper of Osiris GEN-C31 Worshipper of Osiris

%Expend, discard a card from your hand:% Choose an Event with a total base cost of 3 or less in your discard pile and put it into your hand.

Egyptian Common Unit
Water Moccasin GEN-S32 Water Moccasin

While this Unit is a defender, it gains +1 health and your opponent attack total is -1.

Atlantean Starter Unit
For My Lord GEN-C32 For My Lord

Choose a Samurai you control and ready it.

Japanese Common Event
Spy's Eyes GEN-C33 Spy's Eyes

If you control 3 or more Ninja, look at your opponent's hand and draw a card .

Japanese Common Event
Kaba-akh, Lead General GEN-S33 Kaba-akh, Lead General

When this Division enters a battle, discard the top card of your deck. If that card is a Unit, choose a Unit in this Division. That Unit gains +4 health this battle.

Egyptian Starter Commander
Rehema, Resourceful Djinn GEN-S34 Rehema, Resourceful Djinn

%Expend a Unit in this Division:% Look at the top 6 cards of your deck and put them back in any order.

Egyptian Starter Commander
Under Cover of Darkness GEN-C34 Under Cover of Darkness

Choose 2 Ninjas you control and switch them. Use only during the Supply Step.

Japanese Common Event
Amenonuhoko GEN-C35 Amenonuhoko

%Expend:% If you have /Izanagi, The First Male/ and /Izanami, The First Female/ as two of your Commanders, you may put a Unit in your discard pile into your hand.

Japanese Common Item
Sarah, First Servant GEN-S35 Sarah, First Servant

This Division can only contain Servants. (*) When this Division enters a battle, you may discard the top card of your deck. If you do, your attack total is +X this battle. X = the discarded card's total cost.

Egyptian Starter Commander
Kikou GEN-C36 Kikou

%Expend:% Put this Unit into one of your other Divisions and destroy /Kikou/.

Japanese Common Item
Excavation Site GEN-S36 Excavation Site

%Expend:% Gain 2 Gold.

Egyptian Starter Territory
Fertile Shore GEN-S37 Fertile Shore

%Expend:% Gain 2 Food.

Egyptian Starter Territory
Yata No Kagami GEN-C37 Yata No Kagami

%Expend:% Choose an attacking Unit. That Unit deals itself X damage. X = that Unit's base health.

Japanese Common Item
Daimyo Ninjas GEN-C38 Daimyo Ninjas

When this Unit is played, you may search your deck for a /Shuriken/ and put it into your hand.

Japanese Common Unit
Great Pyramid - Fortress GEN-S38 Great Pyramid - Fortress

%Expend:% Gain 4 Food and 3 Gold. <> %Discard a card from your hand:% Your next Egyptian Unit played this turn costs -3 Food or -3 Gold, to a minimum of 1. Use only during the Reinforce Step and only once per turn.

Egyptian Starter Territory
Kitchen of the Pharaoh GEN-S39 Kitchen of the Pharaoh

%Expend:% Gain 1 Food. <> %Expend, raze /Kitchen of the Pharaoh/:% Gain 4 Food.

Egyptian Starter Territory
Fancy Geisha GEN-C39 Fancy Geisha

Japanese Common Unit
Geisha Mistress GEN-C40 Geisha Mistress

(You may discard this card from your hand to gain 3 Gold. This Gold may only be used to play Ninja.)

Japanese Common Unit
Mineral Deposits GEN-S40 Mineral Deposits

%Expend:% Gain 1 Gold.

Egyptian Starter Territory
Ninja Apprentice GEN-C41 Ninja Apprentice

(If you control only Ninjas, you may play this Unit into one of your Divisions in an opposing Territory.)

Japanese Common Unit
Nile Fishery GEN-S41 Nile Fishery

%Expend:% Gain 1 Food.

Egyptian Starter Territory
Peasants GEN-C42 Peasants

(You may discard this card from your hand to gain 2 Food. This Food may only be used to play Samurai.)

Japanese Common Unit
Palace Market GEN-S42 Palace Market

%Expend:% Gain 2 Food and 1 Gold

Egyptian Starter Territory
Shugenja of Yin GEN-C43 Shugenja of Yin

%Expend:% Draw a card. If your opponent has discarded at least 1 card from his or her hand this turn, draw two cards instead.

Japanese Common Unit
Pharaoh's Treasury GEN-S43 Pharaoh's Treasury

%Expend:% Gain 1 Gold. <> %Expend, raze /Pharaoh's Treasury/:% Gain 3 Gold.

Egyptian Starter Territory
Acid Spray GEN-S44 Acid Spray

Choose an opposing Unit with a base attack of 4 or less and expend it.

Egyptian Starter Event
Gathering of the Aesir GEN-C44 Gathering of the Aesir

Choose one of your attacked Divisions. Shift your other Divisions to chosen Division's Territory, if possible.

Norse Common Event
Serpent Shape Change GEN-C45 Serpent Shape Change

If one of your Undead or Giants was destroyed this turn, search your deck for an Undead or Giant and put it into your hand.

Norse Common Event
Call of the Dead GEN-S45 Call of the Dead

Search your deck for an Egyptian Unit and discard it.

Egyptian Starter Event
Resupply GEN-S46 Resupply

Choose a Supporting Territory you control. Raze that Territory and draw X cards. X = that Territory's total production .

Egyptian Starter Event
Brisingamen GEN-C46 Brisingamen

If this Division is attacking, you may choose how damage from the battle is dealt to your Units.

Norse Common Item
Falcon Feather Cloak GEN-C47 Falcon Feather Cloak

%Expend:% Choose a Unit you control in an opposing Territory. Switch the equipped Unit with that Unit.

Norse Common Item
Saharan Winds GEN-S47 Saharan Winds

Choose a Division. That Division can only move once this turn.

Egyptian Starter Event
Search for the Lost City GEN-S48 Search for the Lost City

Search your deck for a non-Servant Unit and put it into your hand.

Egyptian Starter Event
Mjollnir GEN-C48 Mjollnir

%Destroy /Mjollnir/:%: Choose up to 3 Equipment in this battle and destroy them.

Norse Common Item
Shower of Scarabs GEN-S49 Shower of Scarabs

%Return a Scarab you control to its owner's hand:% Destroy an opposing Equipment.

Egyptian Starter Event
Alfheim Protector GEN-C49 Alfheim Protector

%Destroy /Alfheim Protector/:% Your opponent's attack total is - 5 this battle .

Norse Common Unit
Ankh of Osiris GEN-S50 Ankh of Osiris

Once per turn when a Unit you control is destroyed, its owner may return it to his or her hand instead.

Egyptian Starter Item
Devout Thegn GEN-C50 Devout Thegn

%Destroy /Devout Thegn/:% If this Division has only Humans, Elves, and/or Dwarves, shift it to the W or NW if there are no Divisions in that Territory. Use only when this Division is attacked.

Norse Common Unit
Midgard Foot Soldier GEN-C51 Midgard Foot Soldier

Norse Common Unit
Cursed Dagger GEN-S51 Cursed Dagger

While the equipped Unit battles, it gains -2 health and your attack total is +3.

Egyptian Starter Item
Greaves of the Pharaoh GEN-S52 Greaves of the Pharaoh

While the equipped Unit battles, your opponent's attack total is -2.

Egyptian Starter Item
Muspelheim Archer GEN-C52 Muspelheim Archer

When this Unit is destroyed, choose 5 cards from a player's discard pile and remove them from the game.

Norse Common Unit
Elite Slinger GEN-S53 Elite Slinger

While this unit battles and /Resupplied/ is in your discard pile, your attack total is +3.

Egyptian Starter Unit
Muspelheim Rider GEN-C53 Muspelheim Rider

While this Unit battles and your opponent has five or fewer cards in his or her hand, your attack total is +2.

Norse Common Unit
Nifleheim Assistant GEN-C54 Nifleheim Assistant

When this Unit is destroyed, your opponent discards two cards from his or her hand.

Norse Common Unit
Follower of Ra GEN-S54 Follower of Ra

%Expend, choose a Unit you control and return it to its owner's hand:% If that Unit was a Zealot or Servant, gain 1 Gold .

Egyptian Starter Unit
Harbinger of Death GEN-S55 Harbinger of Death

When this Unit enters a battle, name a Unit. When a Unit with that name is destroyed this battle, draw a card.

Egyptian Starter Unit
Nifleheim Champion GEN-C55 Nifleheim Champion

While this Unit battles, your attack total is +X. X = half the number of razed Territories in the World, rounded down.

Norse Common Unit
Onyx Scarab GEN-S56 Onyx Scarab

%Expend:% Your opponent's attack total is -X this battle. X = the number of Scarabs you control.

Egyptian Starter Unit
Relentless Einherjar GEN-C56 Relentless Einherjar

(While this Unit is in your discard pile, you may discard an Event or Item from your hand to put this Unit in your hand.)

Norse Common Unit
Svartalf Provider GEN-C57 Svartalf Provider

When this Unit is played, gain +1 Food.

Norse Common Unit
Palace Guard GEN-S57 Palace Guard

While this Unit battles, it gains +X health. X = the number of Humans in this Division.

Egyptian Starter Unit
Prophet of the Gods GEN-S58 Prophet of the Gods

Your Scarabs and Servants cost -1 Gold, to a minimum of 1.

Egyptian Starter Unit
Svartalf Thrower GEN-C58 Svartalf Thrower

Norse Common Unit
Svartalf Tinkerer GEN-C59 Svartalf Tinkerer

When this Unit is played, you may choose an Equipment in play. Put that card at the bottom of its owner's deck .

Norse Common Unit
Sapphire Scarab GEN-S59 Sapphire Scarab

While this Unit battles, your attack total is +X. X = the number of battling Scarabs you control.

Egyptian Starter Unit
Tenacious Savage GEN-C60 Tenacious Savage

While this Unit battles and has /Claws of the Savage/ equipped, your attack total is +3.

Norse Common Unit
Vindictive Hurler GEN-S60 Vindictive Hurler

%Expend:% While this Unit battles, your attack total is +X. X = twice the number of Ranged Units in the opposing Division.

Egyptian Starter Unit
Amaterasu, Sun Goddess GEN-S61 Amaterasu, Sun Goddess

At the start of the first turn, you may switch the positions of any of your Supporting Territories.

Japanese Starter Commander
Poseidon, God of the Sea GEN-U61 Poseidon, God of the Sea

This Division always counts as "in your Empire" for your card effects.

Atlantean Uncommon Commander
Takezo, Master Swordsman GEN-S62 Takezo, Master Swordsman

Ninja in this Division gain the Samurai trait. <> Samurai in this Division gain the Ninja trait.

Japanese Starter Commander
Qisk, Right-hand Man GEN-U62 Qisk, Right-hand Man

When this Division battles, your attack total is +X. X = the number of equipped Merfolk in this Division. <> Equipped Merfolk in this Division gain +1 health while battling.

Atlantean Uncommon Commander
Squiddy, Deep Sea Kraken GEN-U63 Squiddy, Deep Sea Kraken

This Division can only contain Beasts. <> While this Division battles in your Empire, your attack total is +2 and your opponent's attack total is -2.

Atlantean Uncommon Commander
Yagyu, Revered Teacher GEN-S63 Yagyu, Revered Teacher

Samurai in this Division cannot be chosen by opposing effects.

Japanese Starter Commander
Geisha House GEN-S64 Geisha House

%Expend:% Gain 1 Gold.

Japanese Starter Territory
Depth Charge GEN-U64 Depth Charge

%Destroy an equipped Unit you control:% Destroy an opposing Relic.

Atlantean Uncommon Event
Dome of Technology GEN-U65 Dome of Technology

%Expend:% Search your deck for an Equipment and put it into your hand.

Atlantean Uncommon Item
Izanagi's Fields GEN-S65 Izanagi's Fields

%Expend:% Gain 1 Food.

Japanese Starter Territory
Jade Mine GEN-S66 Jade Mine

%Expend:% Gain 2 Gold.

Japanese Starter Territory
Poison Vial GEN-U66 Poison Vial

(While this card is in your discard pile, you may pay 2 Gold to return it to your hand.) <> While the equipped Unit battles, your attack total is +1.

Atlantean Uncommon Item
Poseidon's Trident GEN-U67 Poseidon's Trident

Equip only to a Commander with 2 printed moves or less. <> %Expend:% If this Division has only Beasts, shift it to the N, S, E or W if there are no Divisions in that Territory. Use only during the Supply Step.

Atlantean Uncommon Item
Mineral Vein GEN-S67 Mineral Vein

%Expend:% Gain 1 Gold. <> Equipment played in this Territory cost -1 Gold, to a minimum of 0.

Japanese Starter Territory
Aquatic Siren GEN-U68 Aquatic Siren

%Expend:% If this Division has only Merfolk, shift it to the N or S if there are no Divisions in that Territory. Use only when this Division is attacked.

Atlantean Uncommon Unit
Peach Orchard GEN-S68 Peach Orchard

%Expend:% Gain 2 Food. <> When an opposing Division razes this Territory, choose a Unit in that Division. That Unit takes 3 damage.

Japanese Starter Territory
Giant Lobster GEN-U69 Giant Lobster

Atlantean Uncommon Unit
Rice Paddy GEN-S69 Rice Paddy

%Expend:% Gain 2 Food.

Japanese Starter Territory
Great White Shark GEN-U70 Great White Shark

%Expend:% If this Division has only Beasts, shift it to the SW or SE if there are no Divisions in that Territory. Use only when this Division is attacked.

Atlantean Uncommon Unit
Shogun's Tower - Fortress GEN-S70 Shogun's Tower - Fortress

%Expend:% Gain 3 Food and 4 Gold. <> At the start of each turn, choose one of your Divisions. While that Division is attacking that turn, your attack total is +X. X = the total base attack of all expended Units in that Division.

Japanese Starter Territory
Isis, Goddess of Fertility GEN-U71 Isis, Goddess of Fertility

%Expend a Unit in this Division and remove from the game 4 cards in your discard pile:% Gain 2 Food or 2 Gold. You may use this effect only once per turn.

Egyptian Uncommon Commander
Yomi, Land of the Dead GEN-S71 Yomi, Land of the Dead

%Expend:% Gain 1 Food and 1 Gold. <> When this Territory is razed, your opponent discards two cards from his or her hand.

Japanese Starter Territory
Die by the Sword GEN-S72 Die by the Sword

If you have /Live by the Sword/ in your discard pile, opposing Units in this battle gain -2 health this turn.

Japanese Starter Event
Osiris, God of the Dead GEN-U72 Osiris, God of the Dead

Choose a Unit in your discard pile and play it. Use only during the Reinforce Step and only once per turn.<> When Units in this Division are destroyed, remove them from the game instead.

Egyptian Uncommon Commander
Ra, Sun God GEN-U73 Ra, Sun God

When this Division enters a battle against another Division, you may discard the top 2 cards of your deck. If you do, your attack total is +2 and your opponent's attack total is -2.

Egyptian Uncommon Commander
Honorable Seppuku GEN-S73 Honorable Seppuku

%Choose a Samurai you control and destroy it:% Choose a Unit. That Unit gains +4 health this turn.

Japanese Starter Event
Live by the Sword GEN-S74 Live by the Sword

Choose an equipped Samurai you control. Your attack total is +3 while that Samurai battles this turn.

Japanese Starter Event
Hymn to Osiris GEN-U74 Hymn to Osiris

Choose a Human in any discard pile. Gain control of that Unit and put it in play into your /Osiris, God of the Dead/'s Division.

Egyptian Uncommon Event
Shifting Sands GEN-U75 Shifting Sands

Choose a Unit in one of your Divisions and choose a Unit in your discard pile with a different title. If those Units have the same total base cost, switch them.

Egyptian Uncommon Event
Visiting the Kabuki GEN-S75 Visiting the Kabuki

%Choose a Unit you control and expend it:% Choose an opposing Unit with a lower total base cost and expend it.

Japanese Starter Event
Unnatural Sandstorm GEN-U76 Unnatural Sandstorm

Choose one of your attacked Divisions. If that Division has only Humans, shift it to the E or W if there are no Divisions in that Territory.

Egyptian Uncommon Event
You're Not Worthy GEN-S76 You're Not Worthy

Choose one of your Divisions and shift it to the E or W if there are no Divisions in that Territory. Use only during the Supply Step.

Japanese Starter Event
Kabuto GEN-S77 Kabuto

%Destroy /Kabuto/:% Draw two cards and discard a card.

Japanese Starter Item
Bracers of Ra GEN-U77 Bracers of Ra

While the equipped Unit battles in your /Ra, Sun God/'s Division, it gains + X health . X = the number of Units discarded by your / Ra, Sun God / 's effect that battle.

Egyptian Uncommon Item
Hounds of Anubis GEN-U78 Hounds of Anubis

%Choose up to 5 Units in your discard pile and remove them from the game:% While this Unit battles this turn, it gains +X health and your attack total is +X. X = the number of cards removed. Use only once per turn.

Egyptian Uncommon Unit
Katana GEN-S78 Katana

While the equipped Unit battles, your attack total is +3.

Japanese Starter Item
Priest of Ra GEN-U79 Priest of Ra

(You may play this Unit into your /Ra, Sun God/'s Division even if it would exceed the Unit maximum.) <> If this Unit is in your /Ra, Sun God/'s Division, it does not count towards this Division's Unit maximum.

Egyptian Uncommon Unit
Sakabatou GEN-S79 Sakabatou

While the equipped Unit battles, it gains +1 health. While the equipped Ninja battles, your attack total is +3.

Japanese Starter Item
Wakizashi GEN-S80 Wakizashi

%Destroy /Wakizashi/:% Your attack total is +X this battle. X = three times the number of Units you control equipped with a /Katana/.

Japanese Starter Item
Sphinx GEN-U80 Sphinx

%Choose a Zealot you control and expend it:% Your opponent names a card and reveals the top card of his or her deck. If the revealed card does not match the named card, your opponent discards a card from his or her hand.

Egyptian Uncommon Unit
Archers GEN-S81 Archers

Japanese Starter Unit
Tahirah, Pristine Warrior GEN-U81 Tahirah, Pristine Warrior

%Expend:% Choose a Servant in your discard pile. Put that Unit into your hand.

Egyptian Uncommon Unit
Vengeful Dead GEN-U82 Vengeful Dead

%Choose up to 3 Units in a player's discard pile and remove them from the game:% While this Unit battles this turn, your attack total is +X. X = the number of cards removed. Use only at the start of the Invade Step.

Egyptian Uncommon Unit
Dojo Sensei GEN-S82 Dojo Sensei

When this Unit is played, you may search your deck for a Samurai with a total cost of 3 or less and put it into your hand.

Japanese Starter Unit
Feudal Samurai GEN-S83 Feudal Samurai

%Expend:% Chose an opposing Unit. This Unit deals X damage to that Unit. X = the number of other expended Units in this Division.

Japanese Starter Unit
Izanagi, The First Male GEN-U83 Izanagi, The First Male

While this Division battles and /Izanami, The First Female/ is one of your Commanders, your opponent's attack total is - 3.

Japanese Uncommon Commander
Izanami, The First Female GEN-U84 Izanami, The First Female

After this Division completes a move (and any battle from that move), it may immediately move again before your opponent gets to move. Once this division stops moving, it may not move again for the rest of the turn.

Japanese Uncommon Commander
Friendly Kami GEN-S84 Friendly Kami

While this Unit is a defender, it gains +1 health.

Japanese Starter Unit
Loyal Yojimbo GEN-S85 Loyal Yojimbo

%Expend:% The next Samurai you play this turn costs -1 Food, to a minimum of 1. Use only during the Reinforce Step.

Japanese Starter Unit
Koji, Enlightened One GEN-U85 Koji, Enlightened One

At the start of the first turn, draw four cards.

Japanese Uncommon Commander
Following The Way GEN-U86 Following The Way

Reveal the top 4 cards of your deck. You may put any Samurai revealed into your hand. Put the remaining cards at the bottom of your deck in any order.

Japanese Uncommon Event
Shugenja of Yang GEN-S86 Shugenja of Yang

%Expend:% If an opposing Division is in your Empire, your opponent discards a card from his or her hand.

Japanese Starter Unit
Spiritual Shugenja GEN-S87 Spiritual Shugenja

%Expend:% Look at the top card of your deck and put it at the top or bottom of your deck.

Japanese Starter Unit
Imperial Court GEN-U87 Imperial Court

Choose one of your Supporting Territories. Unraze and ready that Territory.

Japanese Uncommon Event
Wandering Ronin GEN-S88 Wandering Ronin

%Expend, choose an non-/Wandering Ronin/ Samurai you control and return it to its owner's hand:% Draw a card.

Japanese Starter Unit
Samurai Fury GEN-U88 Samurai Fury

Choose an attacking Samurai you control. While that Samurai battles this turn, your attack total is +5 and your opponent's attack total is - 1. Destroy that Samurai at the end of this battle .

Japanese Uncommon Event
Kusanagi GEN-U89 Kusanagi

While equipped Unit battles, each Samurai in this Division gains +1 health.

Japanese Uncommon Item
Weaponsmith of Fire GEN-S89 Weaponsmith of Fire

%Expend, destroy /Weaponsmith of Fire/:% Choose a Territory. That Territory gains +X strength this turn. X = the number of Samurai in your Empire.

Japanese Starter Unit
Fenris, Uncontrollable Wolf GEN-S90 Fenris, Uncontrollable Wolf

When this Division razes a Territory, your opponent discards a card from his or her hand and you may draw a card.

Norse Starter Commander
Shogun's Banner GEN-U90 Shogun's Banner

%Expend:% When this Division is attacked, you may shift it to one of your razed Territories if there are no Divisions in that Territory.

Japanese Uncommon Item
Freya, Goddess of Love GEN-S91 Freya, Goddess of Love

Your Fortress produces +1 Food and +1 Gold.

Norse Starter Commander
Shuriken GEN-U91 Shuriken

%Destroy /Shuriken/:% Choose a Ninja you control. While that Unit battles this turn, your attack total is +3.

Japanese Uncommon Item
Rorik, Translation of One GEN-S92 Rorik, Translation of One

Norse Starter Commander
Bushi GEN-U92 Bushi

You may shift this Division to the S, E or W if there are no Divisions in that Territory. Use only when this Division is attacked and /Bushi/ is the only Unit in the Division.

Japanese Uncommon Unit
Aesir's Landing GEN-S93 Aesir's Landing

%Expend:% Gain 1 Gold. <> When your opponent attacks this Territory, you may discard any number of cards from your hand. This territory gains +X strength this battle. X = twice the number of cards discarded.

Norse Starter Territory
Daimyo Courtier GEN-U93 Daimyo Courtier

%Expend, pay X Gold and/or Food:% Look at the top X cards of your opponent's deck and discard one of those cards . Put the remaining cards at the bottom of his or her deck in any order .

Japanese Uncommon Unit
Jonin GEN-U94 Jonin

Choose a Ninja you control. Switch /Jonin/ and that Ninja. Use only during the Supply Step and only once per turn.

Japanese Uncommon Unit
Asgard Fishery GEN-S94 Asgard Fishery

%Expend:% Gain 2 Food.

Norse Starter Territory
Kazuo, Royal Magistrate GEN-U95 Kazuo, Royal Magistrate

%Expend:% Choose one of your other Units in this Division. Ready that Unit.

Japanese Uncommon Unit
Idunn's Orchard GEN-S95 Idunn's Orchard

%Expend:% Gain 3 Food.

Norse Starter Territory
Mead Brewery GEN-S96 Mead Brewery

%Expend:% Gain 1 Food.

Norse Starter Territory
Ninja of the Full Moon GEN-U96 Ninja of the Full Moon

%Destroy /Ninja of the Full Moon/:% Your attack total is +X this battle. X = the number of /Shurikens/ in play.

Japanese Uncommon Unit
Fafnir, Zealous Dragon GEN-U97 Fafnir, Zealous Dragon

At the start of the first turn, you may search your deck for a Relic and put it in play equipped to this Commander.

Norse Uncommon Commander
Midgard Mining Outpost GEN-S97 Midgard Mining Outpost

%Expend:% Gain 1 Gold. <> When this Territory is attacked, it gains +X strength this battle. X = twice the number of Humans, Elves and/or Dwarf defenders.

Norse Starter Territory
Plains of Valhalla GEN-S98 Plains of Valhalla

%Expend:% Gain 2 Food.

Norse Starter Territory
Loki, Mischievous God GEN-U98 Loki, Mischievous God

Undead and Giants in this Division cannot be chosen by opposing effects.

Norse Uncommon Commander
Odin, Head of the Aesir GEN-U99 Odin, Head of the Aesir

While this Division attacks, your attack total is +X. X = number of attacking Units in this Division.

Norse Uncommon Commander
Svartalfheim Mining Center GEN-S99 Svartalfheim Mining Center

%Expend:% Gain 1 Gold.

Norse Starter Territory
Valhalla - Fortress GEN-S100 Valhalla - Fortress

%Expend:% Gain 4 Food and 3 Gold. <> While attacking, your attack total is +2.

Norse Starter Territory
Ring of Fire GEN-U100 Ring of Fire

Search your deck for /Brynhild, Daughter of Odin/ and put it into your hand. <> If you have /Brynhild, Daughter of Odin/ in play, choose an opposing Unit and expend it. That Unit cannot ready until the end of your next turn.

Norse Uncommon Event
Waters of Elivagar GEN-S101 Waters of Elivagar

%Expend:% Gain 1 Food and 1 Gold.

Norse Starter Territory
Thor's Intervention GEN-U101 Thor's Intervention

Choose one of your attacked Divisions. Shift it to the S, E or W if there are no Divisions in that Territory.

Norse Uncommon Event
Drunken Apathy GEN-S102 Drunken Apathy

Choose an opposing Unit and choose one of your Divisions in the same Territory. Expend that Unit if its total base cost is less than the number of Units in the chosen Division.

Norse Starter Event
Traversing Bifrost GEN-U102 Traversing Bifrost

All Supporting Territories produce 1 Food instead of their printed production this turn. Use only during the Supply Step.

Norse Uncommon Event
Giallarhorn GEN-U103 Giallarhorn

While this Division battles a Territory with no defenders, your attack total is +3.

Norse Uncommon Item
Falcon Shape Change GEN-S103 Falcon Shape Change

Choose 2 Units you control in your opponent's Empire and switch them .

Norse Starter Event
Kick into the Fire GEN-S104 Kick into the Fire

%Choose a Dwarf you control and destroy it:% Your attack total is +6 this battle.

Norse Starter Event
Idunn's Apples GEN-U104 Idunn's Apples

While this Division battles, your opponent's attack total is - X . X = the number of Human, Elf and/or Dwarf Units in this Division .

Norse Uncommon Item
Lightning Strike GEN-S105 Lightning Strike

Choose a Unit and deal 2 damage to it.

Norse Starter Event
Dwarven Commander GEN-U105 Dwarven Commander

While this Unit battles, your attack total is +X. X = the number of other Dwarves in this Division.

Norse Uncommon Unit
Dwarven Ranger GEN-U106 Dwarven Ranger

When this Unit is played, you may search your deck for a /Dwarven Infantry/ or a /Dwarven Commander/ and put it into your hand.

Norse Uncommon Unit
Axe of the Berserker GEN-S106 Axe of the Berserker

While the equipped Unit battles, it gains +1 health and your attack total is +1.

Norse Starter Item
Claws of the Savage GEN-S107 Claws of the Savage

While the equipped Melee Unit battles, your attack total is +2.

Norse Starter Item
Jotun Charioteer GEN-U107 Jotun Charioteer

%Expend:% If this Division has only Giants and/or Undead, shift it to the E or W if there are no Divisions in that Territory. Use only when this Division is attacked.

Norse Uncommon Unit
Jotun Warcaller GEN-U108 Jotun Warcaller

While this Unit battles, your attack total is +X. X = the number of razed Territories in your Empire.

Norse Uncommon Unit
Potion of Rage GEN-S108 Potion of Rage

%Destroy /Potion of Rage/:% Choose a Giant you control. While that Unit battles this turn, your attack total is +5. Destroy that Unit at the end of battle.

Norse Starter Item
Midgard Rune Caster GEN-U109 Midgard Rune Caster

When this Unit is played, you may search your deck for /Lightning Strike/ and put it into your hand.

Norse Uncommon Unit
Dwarven Infantry GEN-S109 Dwarven Infantry

Norse Starter Unit
Jotun Elementalist GEN-S110 Jotun Elementalist

While this Unit battles, your attack total is +X. X = the number of cards in your opponent's removed from the game pile, to a max of 10.

Norse Starter Unit
Abyss GEN-R110 Abyss

Your opponent chooses a Unit he or she controls and removes it from the game. Chose a Unit you control and remove it from the game.

Atlantean Rare Event
Feeding Frenzy GEN-R111 Feeding Frenzy

Your attack total is +X this battle. X = twice the number of Beast in this battle.

Atlantean Rare Event
Jotun Shaman GEN-S111 Jotun Shaman

%Expend:% Choose up to 3 cards from a player's discard pile and remove them from the game.

Norse Starter Unit
Muspelheim Sky Raider GEN-S112 Muspelheim Sky Raider

(You may play this Unit into one of your Divisions in an opposing Territory.)

Norse Starter Unit
Restraints GEN-R112 Restraints

Choose a Division. While there is not a Beast in that Division, it cannot attack when in your Supporting Territories this turn.

Atlantean Rare Event
Transformation GEN-R113 Transformation

Choose a non-Beast. That Unit's base attack and base health are 1 for this turn .

Atlantean Rare Event
Nifleheim Battler GEN-S113 Nifleheim Battler

When this Unit is played, your opponent discards a card from his or her hand.

Norse Starter Unit
Underwater Traps GEN-R114 Underwater Traps

Reveal any number of Equipment from your hand. Chosen an opposing Unit. That Unit takes X damage. X = twice the number of Equipment you revealed.

Atlantean Rare Event
Skald of the Aesir GEN-S114 Skald of the Aesir

When this Unit is played, draw a card.

Norse Starter Unit
Warriors of Asgard GEN-S115 Warriors of Asgard

When this Unit attacks, you may search your Deck for /Warriors of Asgard/ and put it into your hand.

Norse Starter Unit
Charge Crystal GEN-R115 Charge Crystal

Equipped Unit gains "%Expend:% Draw two cards and discard a card."

Atlantean Rare Item
Defiant Orca GEN-R116 Defiant Orca

Beasts played into this Division cost -1 Food, to a minimum of 1.

Atlantean Rare Unit
Hammerhead Shark GEN-R117 Hammerhead Shark

When this Unit is played, you may search your deck for a /Hammerhead Shark/ and put it into your hand.

Atlantean Rare Unit
Melandria, Decisive Leader GEN-R118 Melandria, Decisive Leader

Your equipped Merfolk cannot have their Equipment chosen by opposing effects.

Atlantean Rare Unit
Talmara, Master Salvager GEN-R119 Talmara, Master Salvager

%Expend, discard a Merfolk from your hand:% Search your deck or discard pile for an Equipment and put it into your hand.

Atlantean Rare Unit
Compel GEN-R120 Compel

Choose an opposing Unit with total base cost of 3 or less. Gain control of that Unit and put it in play into one of your Divisions.

Egyptian Rare Event
Forceful Encouragement GEN-R121 Forceful Encouragement

Your attack total is +X this battle. X = twice the number of Servants you control. Destroy 2 of your Servants at the end of the battle.

Egyptian Rare Event
Power of the Pharaoh GEN-R122 Power of the Pharaoh

Search your deck for up to 3 Servants and put them into your hand.

Egyptian Rare Event
Scales of Judgment GEN-R123 Scales of Judgment

%Destroy /Scales of Judgement/:%: Destroy all non-Servant Units in your Empire. Use only during the Supply Step.

Egyptian Rare Item
Fanatical Juggernaut GEN-R124 Fanatical Juggernaut

While this Unit is in /Isis, Goddess of Fertility/'s Division, it gains +2 health. <> While this Unit battles in /Ra, Sun God/'s Division, your attack total is +2. <> While this Unit is in /Osiris, God of the Dead/'s Division, it gains the Ranged tra

Egyptian Rare Unit
Golden Scarab GEN-R125 Golden Scarab

If you control at least one /Sapphire Scarab/, one /Onyx Scarab/ and one /Diamond Scarab/ while this Unit battles, this Unit gains +3 health and your attack total is +1.

Egyptian Rare Unit
Sand Elemental GEN-R126 Sand Elemental

This Unit gains +1 health for each of your razed Supporting Territories. <> While this Unit battles, your attack total is +X. X = the number of unrazed Supporting Territories in your Empire.

Egyptian Rare Unit
Shapeshifter GEN-R127 Shapeshifter

When this Unit is played, choose an opposing Unit. While this Unit is in play, its base attack and health are equal to the base attack and health of the chosen Unit.

Egyptian Rare Unit
Sudi, Practiced Transmuter GEN-R128 Sudi, Practiced Transmuter

%Expend:% If you control more Scarabs than razed Territories, shift this Division to the W or SW if there are no Divisions in that Territory. Use only when this Division is attacked.

Egyptian Rare Unit
Teremun, Devoted Fighter GEN-R129 Teremun, Devoted Fighter

When this Unit is destroyed, you may choose up to 3 Servants in your discard pile. Put those cards into your hand.

Egyptian Rare Unit
Bushido GEN-R130 Bushido

Your attack total is +X this battle. X = the number of Samurai you control.

Japanese Rare Event
Duel of the Samurai GEN-R131 Duel of the Samurai

Choose 2 Samurai you control. Those Units cannot be chosen by opposing effects this turn.

Japanese Rare Event
Peaceful Meditation GEN-R132 Peaceful Meditation

Choose 2 of your opponent's attackers and destroy them . Use only if you have no defenders in this battle .

Japanese Rare Event
Swiftly, Silently, Deadly GEN-R133 Swiftly, Silently, Deadly

%Choose 3 Ninjas you control and expend them:% Choose a Unit with X attack or less and destroy it. X = the total attack of the expended Ninjas. Use only during the Supply Step.

Japanese Rare Event
Yasakani No Magatama GEN-R134 Yasakani No Magatama

All of your Territories gain +3 Strength.

Japanese Rare Item
Akiko, Faithful Servant GEN-R135 Akiko, Faithful Servant

%Destroy /Akiko, Faithful Servant/:% Choose a Unit. That Unit gains +5 health this turn.

Japanese Rare Unit
Ninjutsu Masters GEN-R136 Ninjutsu Masters

%Reveal a /Shuriken/ from your hand:% Your attack total is +1 this battle. Use only while /Ninjutsu Masters/ is battling and only once per turn.

Japanese Rare Unit
Orochi, Eight Pronged Dragon GEN-R137 Orochi, Eight Pronged Dragon

(This Unit costs -1 Food for each Samurai you control.) <> When this Unit is destroyed, remove it from the game.

Japanese Rare Unit
Susanowo, Storm God GEN-R138 Susanowo, Storm God

%Discard a card from your hand:% Shift this Division to the E or SE if there are no Divisions in that Territory. Use when this Division is attacked and only once per turn.

Japanese Rare Unit
Veteran Samurai GEN-R139 Veteran Samurai

%Expend:% Choose a Unit. That Unit deals damage equal to its base attack to this Unit. This Unit deals damage equal to its base attack to the chosen Unit. Use only during the Invade Step.

Japanese Rare Unit
Odin's Wrath GEN-R140 Odin's Wrath

Choose up to 2 Units in your Empire and destroy them. Use only during the Supply Step.

Norse Rare Event
Ragnarok GEN-R141 Ragnarok

Choose any number of Units you control and destroy them. Choose the same number of opposing Units in your Empire and destroy them. Use only during the Supply Step.

Norse Rare Event
To the Gates of Hel GEN-R142 To the Gates of Hel

Choose one of your battling Divisions. Your attack total is +X this battle. X = twice the number of Undead and/or Giants in that Division.

Norse Rare Event
Draupnir GEN-R143 Draupnir

%Expend:% Choose one of your Supporting Territories and ready it.

Norse Rare Item
Alfheim Vanguard GEN-R144 Alfheim Vanguard

Your Elf Units cost -1 Food to play into this Division, to a minimum of 1.

Norse Rare Unit
Brynhild, Daughter of Odin GEN-R145 Brynhild, Daughter of Odin

While this Unit is in /Odin, Head of the Aesir/'s Division, it gains + 1 health and while it battles your attack total is + 1.

Norse Rare Unit
Raging Berserker GEN-R146 Raging Berserker

%Discard a Norse Unit from your hand:% While this Unit battles this turn, your attack total is +1.

Norse Rare Unit
Rorik, Norse Savior GEN-R147 Rorik, Norse Savior

When this Unit is destroyed, you may search your deck for a Human with a total base cost of 4 or less and put it in your hand.

Norse Rare Unit
Tyr, God of Duty GEN-R148 Tyr, God of Duty

While this Unit battles, your attack total is +5.

Norse Rare Unit
Valkyrie GEN-R149 Valkyrie

When a non-/Valkyrie/ Unit in this Division is destroyed, you may put that Unit at the bottom of your deck instead.

Norse Rare Unit